“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities | 2023 Publication type A1 Journal article (refereed), original research Author(s) Baltzar Pauliina, Hassan Lobna, Turunen Marku Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Accessibility of Kahoot! And Quizizz: Utilizing Educational Games with Elderly Students | 2023 Publication type A4 Conference proceedings Author(s) Forssell Mirkka, Hassan Lobna, Turunen Markku, Aura Isabella Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Assistive Technology in Gaming: A Survey of Gamers With Disabilities | 2023 Publication type A4 Conference proceedings Author(s) Baltzar Pauliina, Hassan Lobna, Turunen Markku Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Participatory Budgeting Case Studies throughout the Ages: A Longitudinal, Thematic, Systematic Literature Study | 2023 Publication type A4 Conference proceedings Author(s) Rakshya Bhattarai, Hassan Lobna, Vesa Mikko Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Transforming a school into Hogwarts: Storification of classrooms and students’ social behaviour | 2023 Publication type A1 Journal article (refereed), original research Author(s) Aura Isabella, Hassan Lobna, Hamari Juho Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Popular Accessibility Settings in Digital Games: What Accessibility Settings Do Players with Disabilities Use and Need? | 2022 Publication type B3 Unrefereed conference proceedings Author(s) Baltzar Pauliina, Turunen Markku, Hassan Lobna Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Social aspects in game accessibility research: a literature review | 2022 Publication type A4 Conference proceedings Author(s) Hassan Lobna, Baltzar Pauliina Business - Sustainable renewal of business and industry LUT School of Engineering Sciences
Storifying a Serious Mobile Game: Exploring Players’ Perception of Storification Features, Narrative Engagement, and Behavioral Intentions | 2022 Publication type A4 Conference proceedings Author(s) Järvelä Simo, Wei Lewen, Hassan Lobna, Hamari Juho Other Focus Area LUT School of Engineering Sciences